The Apprentice
Birth apprent
Confers a 100-point bonus to a player's Magicka attribute, but also gives a 100% Weakness to Magic.
The Atronach
Birth atron
Does not allow a player to regain Magicka through resting, but instead confers a 50% Spell Absorption to recharge your Magicka. The base Magicka is also increased by 150 points.
The Lady
Birth lady
Confers bonuses of 10 points to Willpower and Endurance attributes.
The Lord
Birth lord
Gives the Blood of the North lesser power to regenerate up to 90 points of Health. However, you also gain the Trollkin curse, a permanent 25% Weakness to Fire.
The Lover
Birth lover
Gives the Lover's Kiss power. Can be used once a day to paralyze an opponent for 10 seconds at the cost of 120 points of Fatigue.
The Mage
Birth mage
Confers a permanent bonus of 50 points to your Magicka.
The Ritual
Birth ritual
Grants the Mara's Gift power once a day as a powerful Restore Health spell. The Blessed Word can turn the undead.
The Serpent
Birth serpent
Gives the Serpent spell to cause a slow but potent poison on touch, while simultaneously curing yourself and dispelling magic from yourself. Casting this spell costs 100 points of Fatigue.
The Shadow
Birth shadow
Grants the Moonshadow power once a day to become Invisible for 60 seconds.
The Steed
Birth steed
Grants a bonus of 20 to a player's Speed attribute.
The Thief
Birth thief
Grants a 10-point bonus to Agility, Speed, and Luck attributes.
The Tower
Birth tower
Grants the Tower Key power, which allows opening a door or container of "Average" lock level or less once a day. Also grants The Tower Warden power, which reflects five points of damage for 120 seconds once a day.
The Warrior
Birth warrior
Grants a bonus of 10 points to the Strength and Endurance attributes.