A bow is a flexible, bent or curved ranged weapon, strung taut from end to end with a string. Arrows are shot after being nocked on the string and pulled back. Effectiveness in using a bow is governed by the Marksman skill. The longer the fire button/key is held, the more power will be put into the shot. The shot is at full power when the bow stops creaking. Arrows are under great influence by gravity, especially underpowered or long distance shots.

Weapon Base Value Weight Max. Damage Health
Dremora Light Bow 6 GoldIcon 22 WeightIcon 8 DamageIcon 60 Health-icon
Iron Bow 11 GoldIcon 8 WeightIcon 8 DamageIcon 112 Health-icon
Fine Iron Bow 22 GoldIcon 7.2 WeightIcon 9 DamageIcon 123 Health-icon
Steel Bow 30 GoldIcon 10 WeightIcon 9 DamageIcon 144 Health-icon
Dremora Bow 28 GoldIcon 22 WeightIcon 10 DamageIcon 80 Health-icon
Silver Bow 55 GoldIcon 12 WeightIcon 10 DamageIcon 180 Health-icon
Fine Steel Bow 60 GoldIcon 9 WeightIcon 10 DamageIcon 158 Health-icon
Black Bow 70 GoldIcon 8 WeightIcon 10 DamageIcon 200 Health-icon
Dwarven Bow 155 GoldIcon 14 WeightIcon 12 DamageIcon 240 Health-icon
Dremora Heavy Bow 180 GoldIcon 22 WeightIcon 14 DamageIcon 240 Health-icon
Elven Bow 360 GoldIcon 16 WeightIcon 14 DamageIcon 308 Health-icon
Glass Bow 735 GoldIcon 18 WeightIcon 16 DamageIcon 384 Health-icon
Ebony Bow 1550 GoldIcon 20 WeightIcon 18 DamageIcon 468 Health-icon
Daedric Bow 3200 GoldIcon 22 WeightIcon 20 DamageIcon 560 Health-icon


  • "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
  • "Health" refers to the bow's durability before it wears out.

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