Dwarven Weapons

A collection of Dwarven Weapons

Dwarven refers to things of Dwemer origin. All examples encountered are thousands of years old, the pieces scavenged from abandoned Dwarf Mechanizations sometimes found in ancient Dwemer ruins. These weapons are easily identified by the characteristic fork on the bottom of their hilt and their golden color. Dwarven weapons begin appearing randomly in the world and on opponents after level 6.

Weapon Weapon Type Base Value Weight Base Damage Health Speed Reach
Dwarven Arrow Arrow 5 GoldIcon 0.2 WeightIcon 11 DamageIcon N/A Health-icon N/A N/A
Dwarven Battle Axe Blunt, two-hand 320 GoldIcon 48 WeightIcon 18 DamageIcon 360 Health-icon 0.8 1.2
Dwarven Bow Bow 200 GoldIcon 14 WeightIcon 12 DamageIcon 240 Health-icon N/A N/A
Dwarven Claymore Blade, two-hand 450 GoldIcon 38 WeightIcon 18 DamageIcon 360 Health-icon 0.8 1.3
Dwarven Dagger Blade, one-hand 140 GoldIcon 6 WeightIcon 11 DamageIcon 220 Health-icon 1.4 0.6
Dwarven Longsword Blade, one-hand 310 GoldIcon 32 WeightIcon 16 DamageIcon 320 Health-icon 1.0 1.0
Dwarven Mace Blunt, one-hand 220 GoldIcon 27 WeightIcon 16 DamageIcon 320 Health-icon 0.9 1.0
Dwarven Shortsword Blade, one-hand 320 GoldIcon 14 WeightIcon 13 DamageIcon 260 Health-icon 1.2 0.8
Dwarven War Axe Blunt, one-hand GoldIcon 24 WeightIcon 14 DamageIcon 280 Health-icon 1.1 0.8
Dwarven Warhammer Blunt, two-hand 430 GoldIcon 57 WeightIcon 20 DamageIcon 400 Health-icon 0.7 1.3


  • "Base Value" refers to the actual value without mercantile or disposition affecting it.
  • "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
  • "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.

See alsoEdit

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