A mace is usually a one-handed blunt weapon that has a heavy head attached to a long grip. The head often contains multiple spikes or sharp-bladed edges to deal additional damage to the blow it makes. Effectiveness in using a mace is governed by the Blunt skill.
The club has a slightly less reach (0.9) than regular maces (1.0).
|Weapon||Base Value||Weight||Max. Damage||Health||Speed||Reach|
|Rusty Iron Mace||6||15||7||70||0.9||1.0|
|Fine Iron Mace||34||13.5||11||154|
|Fine Steel Mace||80||17.1||13||211|
- "Base Value" refers to the actual value without mercantile or disposition affecting it.
- "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
- "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.