Elder Scrolls
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Elder Scrolls

A skill in Oblivion refers to a player's effectiveness in using the skill itself (i.e. points in Armorer lead to improved ability to repair armor), or in using spells associated with that skill (i.e. points in Conjuration improves effectiveness of Conjuration spells). A character chooses seven major skills, with the rest being minor skills. A player can increase a particular skill level by using that skill often. Each skill is governed by an attribute. There are three main schools of skills:

Combat Arts

Strength

Endurance

Speed

Magic Arts

Willpower

Intelligence

Personality

Stealth Arts

Agility

Speed

Personality

Skills can be maxed out to 100. At certain points of increasing skill level, a player is given a rank to demonstrate their expertise. The ranks are:

  • Novice (0-24)
  • Apprentice (25-49)
  • Journeyman (50-74)
  • Expert (75-99)
  • Master(Level 100)

Each rank in a particular skill grants the player a skill perk, which can provide a passive boost to something, provide a new attack, or make the skill more effective.

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